I always look for opportunities to work with talented people from all over the world. That's why The Rafal Bielski Team was born. TRBT is a worldwide team of professionals working with me remotely. Currently in my network there are over 400 talented people from different fields such as, 3D graphic designers and animators, programmers and technical directors, constructors and engineers, supervisors, directors, production managers and others. The proven, remote workflow that has been developed since 2009, lets me to work with the team smoothly and keep the flexibility that allows me to compose a team according to project needs.
I have been professionally involved in 3D animation since 1995. In the early stages of my career I specialized in lighting and shading, then I became a 3D generalist and learned to develop software tools for 3D animation in Houdini and Maya. Then I was a team leader and supervisor of 3D teams, at the same time actively creating and designing 3D animations which I have been doing until now. I've had the opportunity to work on special effects for movies, commercials, animated films, animations for games and other productions. In the meantime I became interested in video editing, developing my skills in that field. The combination of music and video has always been a very important part of my work, so I began to specialize in music video editing. In the years 1999-2006 I had the opportunity to participate in production of more than 100 music videos and movies as a video editor.
Since the early 2000s I was interested in video art and intearctive art, so In early 2005, I began experimenting with content creation for 3D video mapping and interactive installations. Since then I specialized in creating ideas, design and animation production for multimedia exhibitions and events based on 3D projection mappings as well as interactive systems.
In 2006-2007 I had the pleasure to work for the first time on Derivative's TouchDesigner, which in my opinion is the best programming environment for interactive art, multimedia and new media systems. Since then, inspired by its possibilities I have started to study the development of applications for multimedia and interactive systems. I develop custom tools or whole setups depending on needs. Until now I have oportuninty to develop apps for interactive multimedia exhibitions in museums, interactive 3D mapping systems for show rooms, 3D mapping on moving objects -with robotics, interactive projection floors and walls, public-augmented reality screens. VR exhibitions, tools for video mapping content managment, calibration and managment tools for multi-projector systems, tools for synchronisation of light show with 3D projection mapping, songs recording booth and others. For most projects I use TouchDesigner but in some cases also work with Max MSP and Unreal Engine 4.
Selected projects in which I had the opportunity to participate in the years 2010-2017.
Music by. Wojciech Panufnik.